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Dr. Peter Howell

BSc (Hons), PGCert, MSc, PhD, FHEA, GMBPsS



Employment History

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Senior Lecturer

July 2016 - Present

University of Portsmouth

I lead the University's Advanced Games Research Group and I am the course leader for the BA (Hons) Computer Game Design course.

I coordinate Level 6 modules in Game Art, Games Research, and Psychology for Game Designers, along with a Level 5 module in Prototyping and Iterating Game Designs. I supervise BSc, BA, MSc, MA, and PhD student projects.

Additionally, I am a member of Faculty Ethics Committee and the coordinator for the School of Creative Technologies' annual Graduate Showcase event.

More information is available on my university staff profile.

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External Examiner

I am an external examiner for the City of Liverpool College's Game Design and Concept Art course.

October 2021 - October 2025

Open University (City of Liverpool College)

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External Examiner

I was an external examiner for Staffordshire University's Esports undergraduate and postgraduate courses, and their postgraduate Game Development course.

September 2019 - September 2023

Staffordshire University

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External Examiner

September 2017 - September 2021

University of Suffolk

I was an external examiner for the University of Suffolk covering their games technology and games design courses at undergraduate and masters levels.

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External Examiner

January 2016 - September 2020

Nottingham Trent University, Confetti Institute

I was an external examiner for Nottingham Trent University's Confetti Institute, covering their games technology and games art courses.

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Game Designer

September 2011 - December 2013

The Chinese Room

I was the co-designer on the horror-adventure title Amnesia: A Machine for Pigs, available across PC and console platforms.

My responsibilities involved scenario design, implementation, and testing, including level editing, in-engine game asset creation, and taking a lead gameplay scripting role using the HPL2 engine's AngelScript API.

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Lecturer

July 2014 - July 2016

University of Portsmouth

I coordinated Level 6 Games Research and Game Psychology units along with Level 5 Paper Prototyping. I also led Level 4 workshops teaching 3ds Max, Photoshop, Illustrator, and Flash, as well as supervised BSc and MSc student projects.

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Lecturer

September 2012 - June 2014

University of Portsmouth

I was hired as part of a new team that designed, planned, and delivered the curriculum for the college's new Gaming and Computing BTEC course, converting the existing IT Practitioners course.

I coordinated Level 3 3D Modelling and Game Platform Technologies units, along with Level 4/5 Game Development units for an accompanying HNC/HND course. I also lead the practical component of Level 3 Website Design and Development for IT students.

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Part-Time Lecturer

September 2011 - June 2014

University of Portsmouth

I provided hourly-paid lecturer cover while I was completing my PhD. My main responsibility was to coordinate Level 6 Games Research and Level 4 workshops teaching 3ds Max. I also provided personal tutoring for Level 4 students.

Additionally, I undertook exam invigilation, was an associate member of the Advanced Games Research Group, sat on the Faculty Research Degrees Committee and the Graduate School Management Board as a student representative.

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Academic Support Tutor

September 2010 - December 2011

University of Portsmouth

I worked in the School of Creative Technologies' study support centre where I provided one-to-one academic and practical skills sessions for students.

This included academic research and writing skills, 3ds Max, Photoshop, and other art and graphics skills, as well as basic C++ and C# code support.

Professional Skills

Game Design Theory

Specialising in:

Paper Prototyping Techniques

Level Design & Gameflow

Game Balancing

Interactive Narrative Design

Player Psychology 

Games and Player Culture

Game Development

Experienced with:


Unreal Engine

GameMaker/GML

articy:Draft

3ds Max

Substance

Photoshop

Illustrator

Teaching & Research

Primary Disciplines:

Curriculum Development

Qualitative Methods

Design Research

Practice Research

Game/Player Psychology

Game Art

Experienced FE/HE Lecturer

Qualifications & Awards

University of Portsmouth

PhD

British Psychological Society

Graduate Member (GMBPsS)

University of Derby

MSc Psychology (Distinction)

University of Portsmouth

PGCert

Higher Education Academy

Fellow (FHEA)

Fareham College

Diploma in Teaching in the Lifelong Learning Sector (DTLLS)

University of Portsmouth

BSc (Hons) Computer Games Technology (First Class)

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